Hybrid Mamba state snapshots 6.6× smaller than int8 and 25.6× smaller than fp32, so a long conversation resumes from a stored state instead of being read again from scratch. The saving is an estimate built on measured sizes and quality. Pilots are open.
Estimate. Yearly prefill GPU cost at $9 per GPU-hour for an NVIDIA B300, for 221 trillion input tokens a year. The cache hit-rate gain is assumed, not measured.
At open-model prices for a 120B-A12B model, $0.15 per million input tokens and $0.50 per million output tokens as listed on OpenRouter on 17 October 2026, five trillion tokens a week is about $53M of revenue a year. Input tokens are 85% of the volume, and every one of them has to be read by a GPU first.
| Tokens per year | Price per million | Revenue per year | |
|---|---|---|---|
| Input | about 221T | $0.15 | about $33M |
| Output | about 39T | $0.50 | about $19.5M |
| Total | 260T | about $53M |
The whole prefill bill for those 221T input tokens is about $7M to $28M a year at $9 per GPU-hour, for prefill speeds of 80,000 down to 20,000 tokens per second. No saving can be larger than that bill, so the estimates below are shares of it: 15% to 55%.
Each scenario assumes the cache hit rate rises by the stated points, because a state 6.6× smaller lets many more long conversations stay cached. A cache hit skips reading the prompt again. At 168 MB per fp32 snapshot, a multi-turn agent workload often cannot keep enough snapshots, so most long contexts are recomputed. Making them small is what makes the cache work at all.
| Scenario, input tokens not re-read | $9 per GPU-hour | $12 per GPU-hour |
|---|---|---|
| +55 points of hits (122T tokens a year), 80,000 tokens per second | about $3.8M | about $5.1M |
| +55 points of hits (122T tokens a year), 20,000 tokens per second | about $15M | about $20M |
| +15 points of hits (33T tokens a year), 80,000 tokens per second | about $1.0M | about $1.4M |
| +15 points of hits (33T tokens a year), 20,000 tokens per second | about $4.1M | about $5.5M |
| Revenue-equivalent of the tokens not re-read, at $0.15 per million | about $5.0M (+15 points) to $18.2M (+55 points) | |
So the honest range is about $1M to $20M a year of GPU cost at 5 trillion tokens a week. The hit-rate gain is the soft spot: it is assumed, and a replay of real multi-turn sessions would turn the 15 to 55 point range into one number. It is the most valuable next test.
Measured on Nemotron 3.5 Super 120B-A12B at 100k context, on one B300. Sizes are counted from the real stored bytes.
| Format | One user's state | weights.zip is smaller by |
|---|---|---|
| fp32 | 167.8 MB | 25.6× |
| int8 | 43.3 MB | 6.6× |
| weights.zip | 6.55 MB |
On held-out test windows at 100k context, weights.zip has 1.04 to 1.24× the error of int8 while storing 6.6× less. Top-1 token agreement with the unchanged model is 92 to 100%. The Nano 9B reached 0.78× int8's error, so on Super the result sits slightly above int8, close to int8 quality.
| Test window | int8 error | weights.zip | Against int8 | int4 error |
|---|---|---|---|---|
| Text, offset 160k | 0.00579 | 0.00599 | 1.04× | 0.0569 |
| Text, offset 130k | 0.00550 | 0.00587 | 1.07× | not measured |
| Python code, never seen in tuning | 0.00236 | 0.00292 | 1.24× | 0.0845 |
Error is KL divergence of the model's next-token predictions against the unchanged model. Every test window was held out from tuning.
Every figure scales linearly. A provider serving 50 to 100 trillion tokens a week on hybrid models multiplies the estimates by 10 to 20.
The revenue-equivalent rises by the same factor as the price per token. A model sold nearer frontier prices is worth 10 to 100× more per token than these open-model rates.
On this test setup a 100k-token cache hit restores in about 7 seconds, against 60 to 96 seconds of prefill. The setup is unoptimized and production would be faster for both. For agents, that is a product-quality gain on top of the cost.
Hybrid models carry only part of their context in the state snapshot, so the real share of traffic that benefits is unmeasured. A replay on real multi-turn sessions will settle it.
Encoding a full Super state on the GPU now takes 82 ms, down from 787 ms on the CPU, which is 9.6× faster. The restore runs on the GPU in 4.89 ms and is bit-exact against the reference decode. The state format is unchanged, and the size and error are the same as before.
| Before (CPU) | Now (GPU) | |
|---|---|---|
| Encode a full state | 787 ms | 82 ms |
| Restore a state | 660 ms | 4.89 ms, bit-exact |
Measured on one B300 with real Nemotron 3.5 Super states. Reconstruction error is 1.000× the CPU result.
Super keeps both a state and a KV cache per user. With our state compression and a compressed KV cache together, a whole session falls from 463 MB to 321 MB at the balanced setting, or 295 MB at the maximum setting. Error stays within 1.09× of the baseline on the text windows and 1.23× on the code window at the balanced setting.
| Setting | Text, 160k | Text, 130k | Code, 200k | Session | Smaller by |
|---|---|---|---|---|---|
| Baseline: fp8 K, int8 V | 0.0088 | 0.0215 | 0.0060 | 463 MB | |
| weights.zip, balanced | 0.0096 (1.09×) | 0.0231 (1.08×) | 0.0074 (1.23×) | 321 MB | 31% |
| weights.zip, maximum | 0.0103 (1.17×) | 0.0264 (1.23×) | 0.0120 (2.0×) | 295 MB | 36% |
Error is KL divergence against the unchanged model on held-out windows. Balanced is the best trade-off. The maximum setting is for workloads that accept more error on code.
Sizes, error, encode and restore speed are measurements on a real model. The dollar figures on this page are estimates, and the cache hit-rate gain behind them is assumed until a replay of real sessions measures it.
The smaller Nemotron Nano 9B v2 results are on their own page.
Free benchmark on your models and prompts. We measure the state size and quality on your traffic, then replay your sessions to turn the hit-rate range into one figure.
NVIDIA, Nemotron and B300 are trademarks of NVIDIA Corporation. weights.zip is not affiliated with or endorsed by NVIDIA. OpenRouter prices change; the figures use the prices listed on 17 October 2026.
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